Hidden And Dangerous 2 Completo Ita

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Hidden & Dangerous 2 Download (2003 Arcade action Game) Hidden & Dangerous 2 is the stand-alone sequel to the 1999 original Hidden & Dangerous, which was extremely popular in Europe as well as in the United States. This episode puts players in the role of Lieutenant Gary Bristol, who became a member of the British Special Operation Section at the beginning of World War II. . Online petition for H&D 3:. Hidden and Dangerous 2 completed in 80 minutes on har. This is an unofficial Hidden & Dangerous fan website (the official is long since gone), here you will find H&D2 mods, H&D patches and many Hidden and Dangerous editing tools. The website has been around since 2003 including the time it was known as Exposed and Disarmed. The Hidden & Dangerous discussion forums are a great place to find technical help, gaming strategies and to meet other H&D fans. Hidden & Dangerous 2 is a first and third person tactical shooter that builds upon the tremendous success of Hidden & Dangerous. You lead a small squad of Allied soldiers deep behind enemy lines, to carry out secret missions during World War II. Take the sniper + 1 or 2 buddies (leave one man with pilot) & head towards the truck on the road, look due North for an enemy lying prone in the trees, snipe him and watch for another behind and to the left of the truck, run into the dip below and let the driving truck reach the truck you blocked the road with, when it hits lob a grenade (or two) at them and both should explode killing all on board.

Hidden & Dangerous 2
Developer(s)Illusion Softworks
Publisher(s)
Director(s)Petr Vochozka
Producer(s)Lukáš Kuře
Designer(s)Radek Havlíček
Programmer(s)Marek Rabas
Artist(s)
Writer(s)Radek Havlíček
Composer(s)Michal Szlavik
EngineLS3D engine
Platform(s)Windows
Release
  • NA: October 21, 2003
  • EU: October 24, 2003
Sabre Squadron
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

Hidden & Dangerous 2 is a tactical shootervideo game developed by Illusion Softworks and published by Gathering of Developers. It was released October 2003 for Microsoft Windows. It is the second installment and the direct sequel to 2K Czech's predecessor Hidden & Dangerous, it features similar gameplay concepts and themes. Illusion Softworks and creative director Petr Vochozka based the game's setting on stealth based British Special Air Service operations behind Axis lines during the Second World War.

Gameplay[edit]

Hidden & Dangerous 2, like its predecessor, focuses on the British Special Air Service during the Second World War. It follows the same concept as the original tactical first/third person shooter. The game's LS3D engine was used by the game Mafia.

Bangla font for mac free download. Gameplay elements such as the vocal commands, plan or real-time map control, vehicle usage, equipment selection and the first person mechanic were significantly enhanced from the original. The ability to take POWs, added enhanced stealth options for the player which include the acquisition of enemy uniforms. Mission types include, espionage, sabotage, search and destroy, town liberation, prisoner rescue, retrieval of enemy officers and documents, partisan assistance and assassination. The variety of locales include Norway, Libya, a Norwegian fjord, Burma, Austria, France and Czechoslovakia.

The expansion packSabre Squadron adds missions in France, Libya and Sicily. Some of the missions are modeled on real SAS exploits. However most of the game takes liberty with the historical time and place of SAS operations.[1] The missions are based on sandbox style gameplay where players are free to roam a map and pursue objectives usually at their leisure and choice of sequence. A real time strategy mechanic also allows players to control events for staged sequential tactical maneuvers or through real time overhead command.

Campaign mode[edit]

The campaign mode in Hidden & Dangerous 2 allows for a single-player, playing as a lone wolf or a team leader. Players may choose from a roster of 30 men to comprise up to a four man team. Detailed mission briefings and full load-out inventory selection for each new campaign/mission. There are over twenty levels with missions in seven campaigns, set in Europe, Africa and Asia where the players visit many historical areas. The game does not possess an overarching narrative. Players can achieve promotions and decorations for bravery, successfully completed missions and/or specific objectives.

Multiplayer[edit]

Hidden & Dangerous 2 has a multiplayer mode that can be played via internet or local area network with up to 99 players.After the 2012 closure of GameSpyservers there is no longer official multiplayer support. In 2014 a fan-made multiplayer server was set up. It is not officially supported by the creators, as the company and its games network holder no longer exist. There is currently an active worldwide fan community in this game. In multiplayer there 4 game modes represented: Cooperative, Combat, Capture, Quests HD2.

Hidden & Dangerous 2: Sabre Squadron[edit]

An expansion pack titled Sabre Squadron was released during October 19, 2004, in the US, introduced nine new single player missions, seven new multi-player maps, and a now finished, death-match map called 'Poland', which had been featured in the game's intro and was titled 'London' and available for play in its unfinished state before this release, new weapons: the RPzB 54, the MAS-36, the G43, a suppressed P08 and a Harrington & Richardson Mk VI flare pistol; the ability to hold your breath while looking through a telescopic sight, a co-operative multi-player mode, along with access to the original Hidden & Dangerous 2 missions through Sabre Squadron's interface.

Reception[edit]

Hidden & Dangerous 2[edit]

Hidden & Dangerous 2
Aggregate score
AggregatorScore
Metacritic75/100[2]
Review scores
PublicationScore
CGW[3]
Edge8/10[4]
Eurogamer9/10[5]
Game Informer6/10[6]
GamePro[7]
GameRevolutionB[8]
GameSpot7.3/10[9]
GameSpy[10]
IGN7.9/10[11]
PC Format88%[12]
PC Gamer (US)80%[13]

The game received 'generally favorable reviews' according to the review aggregation website Metacritic.[2]

Eurogamer said that 'It takes all that was good about the original, improves every element, successfully adds new features and delivers a well-rounded game.'[5]GamesTM claimed that the game's 'minor flaws have to be put into perspective against the sheer quality and quantity on offer.'[14]Computer Gaming World stated that Hidden and Dangerous 2 is a 'really good game', but also complained about the 'dubious tradition of bugs' and criticised the 'same pesky bugs and problematic A.I. as the original'.[3]Edge called it 'One of the finest WWII games of recent memory. Hidden & Dangerous 2 manages to distract you from errors that would cripple a lesser game through its sheer ambition and scale.'[4]IGN stated that Hidden & Dangerous 2 is 'a great game lurking somewhere underneath all of these questionable design decisions.'[11]Game Revolution criticised the difficulty level, artificial intelligence and controls, but praised the game overall, saying 'the atmosphere, graphics, scope, versatility and ultimately fun gameplay keeps the bad bits in check.'[8]GameSpy called it 'a compelling World War II experience.'[10]GameSpot called it 'frustrating to play' and said 'there's clearly a wonderful game hidden amongst the major bugs, cumbersome controls, questionable AI, and other flaws.'[9]GamePro also criticised the AI, while stating 'If you dig tactical shooters, Hidden & Dangerous 2 should be in your sights.'[7]Game Informer said that 'Though the campaign is long, you could pack all of the action into a container half of the size of the Max Payne 2 quest.'[6]

The game sold over 1 million units as of August 2004.[15]

Sabre Squadron[edit]

Hidden & Dangerous 2: Sabre Squadron
Aggregate score
AggregatorScore
Metacritic67/100[16]
Review scores
PublicationScore
Eurogamer7/10[17]
GamesMaster76%[18]
GameSpot7.3/10[19]
IGN7/10[20]
PC Format72%[21]
PC Gamer (US)78%[22]
PC Zone77%[23]

The Sabre Squadron expansion pack received 'average' reviews according to Metacritic.[16]

References[edit]

  1. ^Kemp, Anthony (1991). The SAS at War 1941-1945. New York: Signet. ISBN0-451-17456-9
  2. ^ ab'Hidden & Dangerous 2 for PC Reviews'. Metacritic. Retrieved November 23, 2010.
  3. ^ abLiberatore, Raphael (February 2004). 'Hidden & Dangerous 2'(PDF). Computer Gaming World (235): 78. Retrieved January 30, 2017.
  4. ^ abEdge staff (December 25, 2003). 'Hidden & Dangerous 2'. Edge (131): 120.
  5. ^ abMcNamara, Tom (October 23, 2003). 'Hidden & Dangerous 2'. Eurogamer. Retrieved July 28, 2010.
  6. ^ abBiessener, Adam (January 2004). 'Hidden and Dangerous II [sic]'. Game Informer (129): 156. Archived from the original on January 15, 2006. Retrieved November 23, 2008.
  7. ^ abFunky Zealot (December 29, 2003). 'Hidden & Dangerous 2 Review for PC on GamePro.com [score mislabeled as '4/5']'. GamePro. Archived from the original on February 9, 2005. Retrieved January 30, 2017.
  8. ^ abSanders, Shawn (October 2003). 'Hidden and Dangerous 2 Review'. Game Revolution. Retrieved July 28, 2012.
  9. ^ abOsborne, Scott (October 28, 2003). 'Hidden & Dangerous 2 Review'. GameSpot. Retrieved January 30, 2017.
  10. ^ abDurham Jr., Joel (November 5, 2003). 'GameSpy: Hidden & Dangerous 2'. GameSpy. Retrieved January 9, 2011.
  11. ^ abMcNamara, Tom (October 29, 2003). 'Hidden and Dangerous 2 Review'. IGN. Retrieved January 30, 2017.
  12. ^Griliopoulos, Dan (December 25, 2003). 'Hidden and Dangerous 2'. PC Format (156). Archived from the original on February 6, 2008. Retrieved January 30, 2017.
  13. ^Klett, Steve (January 2004). 'Hidden & Dangerous 2'. PC Gamer: 112. Archived from the original on October 18, 2006. Retrieved January 30, 2017.
  14. ^GamesTM staff (December 25, 2003). 'Hidden & Dangerous 2'. GamesTM: 104. Archived from the original on December 21, 2003. Retrieved January 30, 2017.
  15. ^'Hidden & Dangerous 2: Sabre Squadron Screens'. Gamers Hell. August 31, 2004. Archived from the original on February 8, 2015. Retrieved February 9, 2015.
  16. ^ ab'Hidden & Dangerous 2: Sabre Squadron for PC Reviews'. Metacritic. Retrieved January 30, 2017.
  17. ^Reed, Kristan (September 24, 2004). 'Hidden & Dangerous II [sic]: Sabre Squadron'. Eurogamer. Retrieved January 30, 2017.
  18. ^'Hidden & Dangerous 2: Sabre Squadron'. GamesMaster. December 25, 2004.
  19. ^Osborne, Scott (October 27, 2004). 'Hidden & Dangerous 2: Sabre Squadron Review'. GameSpot. Retrieved January 30, 2017.
  20. ^McNamara, Tom (January 21, 2005). 'Hidden & Dangerous 2: Sabre Squadron'. IGN. Retrieved January 30, 2017.
  21. ^Griliopoulos, Dan (December 2004). 'Hidden and Dangerous 2 Sabre Squadron'. PC Format (168): 101. Archived from the original on February 6, 2008. Retrieved January 30, 2017.
  22. ^'Hidden & Dangerous 2: Sabre Squadron'. PC Gamer: 72. February 2005.
  23. ^PC Zone staff (December 2004). 'PC Review: Hidden & Dangerous 2: Sabre Squadron'. PC Zone. Archived from the original on May 26, 2008. Retrieved January 30, 2017.

External links[edit]

  • Hidden & Dangerous 2 at MobyGames
  • Hidden & Dangerous 2: Sabre Squadron at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Hidden_%26_Dangerous_2&oldid=993970348'

Hidden & Dangerous 2 is the stand-alone sequel to the 1999 original Hidden & Dangerous, which was extremely popular in Europe as well as in the United States. This episode puts players in the role of Lieutenant Gary Bristol, who became a member of the British Special Operation Section at the beginning of World War II. The game features over 20 different missions through six complex campaigns, all set in immersing, interactive environments. As the game progresses, Lt. Bristol and his squad become more experienced and better able to handle the fierce, fast combat and delicate covert missions.

World War II was a grueling affair. It seems that people somehow find extremely brutal conflicts captivating. The more brutal the conflict, the more exploited it gets in the entertainment industry. Video games are no exception apparently, as we have another WWII action game on our hands. The Czech development team Illusion Softworks, known for their work on Mafia, has taken a rest from modeling goons in pin-striped suits. Instead, they have returned to one of the games that put their company on the map, Hidden and Dangerous. After a few years of waiting, fans of the original are finally being treated to a full-blown sequel. Hidden and Dangerous 2 comes with all the customary great cut-scene direction from Illusion Softworks, and is powered by the LS3D engine, the same technology that brought to life Illusion's excellent vehicular shooter Mafia.

Once again, players are put in the role of fearless SAS (Special Air Service) soldiers. Their work behind the scenes helped foil many of the finest plans concocted by the Axis Powers. For example, you will infiltrate into a top-secret German sausage factory where you will steal the secret recipe for the tasty Frankfurter sausage, Hitler's favorite wiener in the world. It was said that Hitler got so infuriated after this daring theft that he shot himself in the foot after it (actual quote) 'laughed at him with its crooked hairy toes.' OK, so you won't really steal sausage recipes, but you'll still make Hitler plenty mad. Our strapping young lads will travel to places like North Africa, Burma, Norway, and Austria, along with any other place where their help is needed. Along the way you'll get to exchange bullets with Italian troops (yes, they fought with the Germans for a while), Japanese and, of course, the Nazis. At the outset players will choose from a number of available soldiers, all with specific skills and training. The soldiers' skills grow after each successfully performed mission. Players form a team of no more than four individuals whose skills should ideally be complimentary in battle. Hidden and Dangerous 2 accents pure action, but it also throws in a heavy doze of stealth. You'll need lads that can pick locks, heal other soldiers, and, of course, move without being detected. Then again, there will be times when the boys with heavy machine guns (like the BAR) might come in real handy. Make note also that snipers with the MK1 Sniper Rifle are a godsend in this game. There is nothing like scoping the area from a mile away and then picking off them dastardly Nazis one by one. Watch them run around in circles 'like little goyls' as you blast away from your trusted sniper rifle.

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The team at Illusion Softworks has done an excellent job on making the gameplay highly versatile. The mission objectives keep changing, and the settings are visually distinctive enough to make you feel like you're part of a global adventure, fighting the Axis forces all across the world. In one mission you'll stage an assault on a heavily fortified airport in North Africa. You'll mount a flak cannon and tear German tanks to shreds, or alternatively, get into a tank yourself and blow every poor Italian soldier that creeps out of his trench to bits. Another mission will take you deep into the jungles of Burma where you'll fight for every inch of the ground as you try to figure out the location of the enemy bunker through the dense foliage.

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The mission goals and settings constantly keep changing. You'll even get to plant underwater magnetic mines on ship hauls in the icy cold waters of Norway. One of the great advantages of this game using the LS3D code is that players get to drive plenty of vehicles. Anything from trucks mounted with anti-aircraft guns, to jeeps and German Panzer tanks. The maps are rather large and never entirely linear, and the same can be said about the gameplay. In most cases you'll be able to take several routes to your objectives, and there is always the option to take a more sneakier approach instead of going in all guns blazing. All of these elements, combined with some excellently directed cut-scenes that feature just the right amount of drama and expressive voice acting, ensure that we're immersed into the game world and that we never lose interest. One other great addition to the game is the tactical map. The tactical screen allows you to stage some coordinated attacks by switching to a turn-based mode of play. You'll be able to zoom out, inspect the battlefield and order each of your squad members whether they should attack, retreat, advance or just sit there and lay covering fire as you do your thing. One such attack will be crucial to acquiring certain important papers during the Austrian campaign. What I liked about this feature the most was the ability to set traps. I'd use two of my SAS guys to keep the enemy soldiers busy while I sneak up from behind and catch them with their pants down sort to speak. Hidden and Dangerous 2 offers a multitude of options for true action fans, and Illusion Softworks obviously has a knack for creating mission scenarios that draw you in deeper into the game world and keep you longing for more.

Hidden And Dangerous 2 Completo Ita Dublado

So with all this in mind, the game still had a major problem. You knew this was coming right? The problem is that this game is ridden with all sorts of bugs and AI problems that it is inadequate to fulfill the ambitious concepts set before it by the developers. Where should I begin? For one, the LS3D is definitely showing its age. Although the game looks decent, it's far from par using today's standards. Just look at Max Payne 2 if you need any reference points. Everything looks the same as in Mafia, more or less. The problem is Mafia came out a while ago. For all intents and purposes this is still very much a DirectX 8.0 game. No fancy use of pixel shaders and no Havok physics. Granted, the physics engine in H&D2 is far from bad, so don't take this the wrong way (you can get hit by ricocheting bullets and shoot through thin materials like wood and canvas). I'm just saying the 3D code doesn't stand out in any way, especially if we consider that LS3D uses some very ugly 2D sprites to depict the dense jungle foliage. Still, the visuals are always a matter of personal affinities. The lousy camera work in confined areas isn't however. It seems that the Mafia engine has no problems handling outdoor settings, but it's hardly effective when it comes to claustrophobic interiors. My characters would often get stuck on door frames and there were numerous other collision detection problems. Furthermore, in certain levels (like the one taking place on the Antarctic) entire cabin walls would disappear and it would appear as if I was floating on icy water instead of walking around in a wooden cabin.

Hidden And Dangerous 2 Completo Italiano

As I had mentioned, the AI isn't exactly top-notch either. Generally, it's good enough not to infuriate you completely, and at times it will show flashes of brilliance (enemy soldiers flanking you and looking for best possible cover). But, there were many other times when I would lose my patience with it. My teammates would have some major difficulties navigating through cramped areas - their path finding in narrow spaces isn't exactly brilliant. Naturally, this means I had to baby sit them a couple of times. Sometimes, my heavy gunners carrying BAR machine guns just wouldn't return fire even when they were being shot at from ten feet away (and even though I've set their attack mode to 'fire at will'). Conversely, enemy soldiers would sometimes be oblivious to the fact that I'm standing very near to them. On the other hand, they'd often spot me crawling in the shadows from about three hundred feet away. In games like Splinter Cell you could gauge certain AI patterns and adapt accordingly. Using stealth in H&D2 is a bit trickier as you never know when you might stumble on one of those super Nazi's. The list of weird bugs doesn't stop there I'm afraid. My teammates would at times shoot like mad at ghost soldiers. They would keep shooting at a spot where an enemy soldier once stood. Other bugs include weird sound anomalies, not being able to kill a soldier even though you've pumped several rounds into him, etc.

Hidden And Dangerous 2

Besides the many bugs, I've had some minor problems with certain confusing gameplay notions. In order to acquire a Nazi uniform you have to capture one of the soldiers alive. You can't simply take his uniform after you've shot him.

Furthermore, I have found some of the interface solutions to be rather clunky. You need to stop whatever you're doing in the middle of the action and shuffle items around in your inventory, transferring stuff from your backpack to your pockets. I wish also I was able to just shout 'heal me' and the nearest teammate would patch me up, instead of having to target him during combat, bring up the context menu and then select 'heal me.' Generally speaking, the interface could've been made simpler, more intuitive and streamlined.

Hidden And Dangerous 2 Completo Italia

In closing it is still very important for me to stress out that, even despite the aforementioned bugs and drawbacks, I had plenty of fun with this game. NONE of the bugs or downsides were frustrating enough to seriously diminish the gameplay experience. That is a very important fact to note. The single-player mode offers plenty of hours of gameplay, and then there is always the multiplayer option. I just wish Illusion Softworks didn't release H&D2 so prematurely. If I recall correctly the same thing happened to the original, it was hailed as a great but flawed game. Unfortunately, this definition also applies to the sequel. Overall though, I would still recommend this game to our readers. It is my belief that H&D2 does more things right than wrong, and that is why I have enjoyed it.

Hidden And Dangerous 2 Completo Ita Completo

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